is an installation that makes a reflection about the temporal quality of space and its constant transformation. In this computer-augmented sculpture Pablo Valbuena presents two levels that explore different aspects of spatiotemporal reality. The first level consists in a physical volume that controls real space and acts as a support for the second level, which consists in a virtual layer of projected light that permits to control the transformation and sequencing of the piece. The assembly on two levels gives the impression of a physical geometry that can be modified. In this way, the author manages to create a beautiful and surprising perceptive image where the spectators will find themselves in front of an abstract, geometric piece enhanced by light and synaesthetic sound elements.
Born in Madrid in 1978. An architect graduated from the Madrid School of Architecture, he has been connected to ambits tangential to art and architecture, developing spatial concepts applied to virtual environments and digital architecture.
He is currently working on artistic projects related with time and space, with which he strives to generate perceptive experiences to investigate the physical world as a phenomenological environment, giving the observer a leading role.
All Pablo Valbuena’s work is based on creating a virtual layer or skin that is projected on a physical base that either already exists –a building, façade, etc. –or is created by the artist himself. His works oscillate, therefore, between large- and small-scale interventions. In the case of Augmented Sculpture
, presented at Sala Parpalló, it is small-scale.
He has exhibited and presented his work recently at the 5th International Biennale in Seoul (Korea), the OK Center for Contemporary Art (Austria), the Netherlands Media Arts Institute (Amsterdam), BankArts NYC (Japan), Taipei Contemporary Art Museum (Taiwan) and at many exhibitions and public art interventions in Singapore, Canada, France, Holland and Spain..